Tears of the Kingdom’s Ultrahand creations reveal its biggest strength

The Legend of Zelda: Tears of the Realm has only been out for a few days, and players are already pushing the limits of what its Ultrahand system can do. From Korok-torturing crucifixes to Trojan horses to NSFW robots, Ultrahand can obviously do a lot more than open doors or create simple vehicles. Tears of the kingdom it’s proof that games that rely on player creativity are so magical and how quickly they become funny and viral.

Link drives the boat he built with Fuse in The Legend of Zelda: Tears of the Kingdom.Image used with permission of the copyright holder

Tears of the kingdom it also stands in contrast to most other games that offer that type of player experience. Player creations like this are usually labeled as “user-generated content” and take center stage in creation-centric games like Dreams and Know your Creatoras well as cashable ones like Fortnite and Horizon of worlds. However, Tears of the kingdom stands out as an amazing single-player adventure, reminding us of the kind of creative joy that only games can provide.

The joy of creation

I’m not the best at creating things Tears of the kingdom, but even I have some fun anecdotes related to my Ultrahand builds. I’ve spent hours trying to build a complicated ball ramp in the Shrine puzzle, only to find that the simplest two-platform construction would instantly work better. I later built a small flying machine to bring Korok to his friend, but I accidentally fell off it and was left to watch as Korok and the vehicle crashed into the mountain.

These moments in the making are pure player-created fun. They enjoy the same joy as building a solid base Know your Creator or an impressive game in Dreams it does, but it does so in a more focused and single player focused way. Nintendo was smart to set limits with the Ultrahand Tears of the kingdom. Like Super Mario Maker games, the user interface for using the Ultrahand is very self-explanatory, even if it is the controls can be a little clunky.

Link builds an airship in The Legend of Zelda: Tears of the Kingdom.Image used with permission of the copyright holder

Most items can be attached to each other. However, in any given area of ​​Hyrule or Shrine, there are usually a limited amount of interactive items and Zonai devices available to the player to help guide them towards the best builds. And, outside of those Koroks, it’s impossible to Ultrahand any living thing, barring any other nasty build types.

Tears of the kingdom sets limits, but can still empower and entertain almost any player with its creation tools in the same way as a game like Fortnite or Dreams can. People don’t choose between being a gamer or a creator; they must do both. Fun anecdotes related to Ultrahand are inevitable if you decide to pick it up Tears of the kingdom. But if you want to see the Ultrahand system pushed to its limits, you can check out Twitter or TikTok and see some pretty wild stuff.

The joy of seeing how others create

Social media is abuzz with tons of Ultrahand builds that are both hilarious and impressive. Of course, it is difficult to avoid the unrestrained forms of Korok’s torture, since crucifying them to launch one far from a bunch of rockets. Some players are not even attached to a specific goal of the game, but they managed to build it Trojan horsesa Gundam-like mech that can destroy enemies and a large wooden structure with a face and a suggestively placed flamethrower.

Again, Tears of the kingdom achieves the same kind of content generated by users who love the metaverse Fortnite and Horizon of worlds they desperately want to, but in a more refined and unrestricted way. Give players the tools to create things, and they’ll find the most unusual ways to use them — and they did with Tears of the kingdom. Additionally, the single-player adventure is free of any concerns about moderation or surfacing the best creations; social media people will do it for you.

Watching these creations come to life online is one of the best parts Tears of the kingdom experience. At the same time, there’s no pressure to match other players’ more impressive creations within your own adventure, or the need to hope that your creation will gain traction on the servers it’s released on. There’s no extra cash inside, no peer pressure to only play or craft with friends, and no battle pass to spend more time on instead.

Tears of the kingdom he assigns everyone to be creators in their purest form. Not everyone will build mecha like a Gundam during gameplay, but it can seem equally rewarding to Ultrahand some logs together to make a long bridge to cross a gap you didn’t think was possible to cross. It’s the enjoyable kind of problem solving only possible in games. Tears of the kingdom it provides the same kind of player-generated fun that you get from games like Minecraft or Fortnite, but in a much cleaner single-player form. You don’t feel like a cog in a user-generated content machine; you feel like a machine.

The Legend of Zelda: Tears of the Realm is now available for Nintendo Switch.

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Categories: GAMING
Source: newstars.edu.vn

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