Does Tears of the Kingdom have traditional Zelda dungeons?

Back The Legend of Zelda: Tears of the KingdomAt launch, fans have been asking a question: will the sequel bring back traditional Zelda dungeon crawling? that was something that was missing a lot breath of the wild, who replaced them with Divine Beasts. They were technically dungeons, but they were much smaller in scope and revolved around specific puzzles.

Nintendo would allay some fears days before release by confirming that more familiar dungeons would be returning for the sequel, but we didn’t have a full idea of ​​what that would mean. All we knew was that it was going to be bigger and more themed. then it works tears of the kingdom actually a prelude to the return of classic Zelda dungeons? It’s complicated. The answer is firmly between yes and no, depending on your definition of “traditional”.

What are traditional Zelda dungeons?

First, let’s answer the tough question: what do we mean when we say “traditional Zelda dungeon”. That question will give you very different answers depending on who you ask. When I conducted an informal poll on the subject on social media, I found that no two answers are exactly the same. For some, it was just a matter of scale and theme. For others, it was more about using certain objects to gradually open up the space.

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This is what you definitely need to know. Classic Zelda dungeons generally consist of interconnected rooms and chambers. When you first enter one, you can’t access all the paths. Some doors may be locked and you may need a key item found in the middle of the area to allow you to move on. In the past, Link found a map, a compass, a key item, small keys, and a boss key while he was solving puzzles and fighting enemies. All of this would culminate in a final boss fight that would put his new item to the test.

It’s important to note that previous Zelda dungeons were heavily themed. the ocarina of time, for example, featured temples with themes related to water, fire, grass, and more. Other games were played with more specific gimmicks, such as a collapsing tower. link wakes up.

So when I say “traditional dungeon” here, that’s what we mostly mean, with a few variations. you’re home then let’s talk tears of the kingdom.

What are the dungeons in Tears of the Kingdom?

While tears of the kingdom includes dungeons that are reminiscent of the classic Zelda design, they do not return entirely to that format. You will not find maps or compasses, nor will you discover the key in them. You also won’t unlock routes like you did in previous games. Here, the dungeons (called temples) are more open and completely revolve around Link opening some kind of lock by interacting with four or five objects.

For example, the Water Temple sits on a large landmass surrounded by smaller islands that can be fully explored in any order from the jump. Link must stop the flow of mud by solving five puzzles in and around the area. In that sense, they still play as Divine Beasts in breath of the wild. Don’t expect to get back in shape unless you enjoy being disappointed.

However, there are elements that bring the temples closer to the classic Zelda dungeons. For example, they all have some sort of unifying theme like the ocarina of timefrom water to fire. They also have a much greater range than Divine Beasts and do not require Link to turn the dungeon.

Link stands in front of a large stone structure in The Legend of Zelda: Tears of the Kingdom.

Although you won’t find the key item in them, you’ll still get it somehow. In each dungeon, Link is paired with a partner that has a certain power. A Goron friend, for example, can turn into a ball that Link can throw to break rocks and hurt enemies. These abilities play a big part in each dungeon, so he still feels like you’re getting a new item in each one.

Those companion abilities are also key in boss fights, which are by far the most traditional thing about dungeons. the boss fight tears of the kingdom they’re a real throwback, as Link has to figure out how to break the monster’s guardian with a specific ability, allowing him to cut through the exposed weak spot. Each fight feels much closer to the older titles than anything else in the breath of the wild did.

So are traditional dungeons making a comeback? I would say not. they are still riffs breath of the wildfrom Divine Beasts, but that will certainly be up for debate. If you only define dungeons by scope and theme, this is fine for you. Otherwise, you might be craving an old-fashioned Zelda game.

The Legend of Zelda: Tears of the Kingdom is now available on Nintendo Switch.

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Categories: GAMING
Source: newstars.edu.vn

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