Elden Ring is far from perfect, and Demon’s Souls helped me see why

Before 2022, he was what you might call a “Dark Souls hater”. I just couldn’t find fun in FromSoftware’s acclaimed games like blood borne, which pissed me off without giving me the sense of reward die-hard fans get when they kill a tough boss. So it was a shock when I fell in love with elden ring at the beginning of this year. Its open world structure opened the subgenre wide open for me, allowing me to better understand its appeal.

Demon’s Souls – Trailer Trailer | ps5

I realized the ball stopped there when it came to my ability to enjoy FromSoftware games. The game’s lack of linear structure solved many of the problems I had with the genre, so I wasn’t eager to start the less forgiving Dark Souls series anytime soon. But when I subscribed to the extra level of PS Plus and got access to the 2020s demon souls new version, I thought there was nothing wrong with trying the series again. Maybe my love for Elden Ring would make me appreciate the granddaddy of Souls games, even if I didn’t like it in the end.

My plan worked too well. After four drunken days, I’m done with love. demon souls —so much so that I unexpectedly became more critical of it elden ring. I love the latter though. demon souls makes me long for a more compact and less esoteric FromSoftware experience.

legible layout

After more than 100 hours elden ring, demon souls it is much easier to swallow in comparison. The action RPG has five more linear zones to explore and can be completed in less than 20 hours. When I started implementing it, I thought I’d give it a try until I got frustrated and gave up, just like I did with blood borne. Instead, I finished the entire game in 17 hours with hardly any effort other than the second boss.

I hesitate to call demon souls Simple, because even the easiest Souls game is still harder than most titles. However, the new version is a more readable experience that is easier to understand at first glance. Take, for example, meetings with your bosses. Each boss is based on a clearly defined central idea that is easy to understand on the first try. I could tell right away that Old Hero was completely blind and would only target me when I made a scene. Due to such a clear encounter layout, I was able to beat half the bosses in the game on my first try, unprecedented.

The protagonist of Demon's Souls fights against a giant creature.

that was not my experience elden ring. Bosses routinely took me dozens of tries as I struggled to learn complex attack animations that seemed to go on forever. I would spend battles on my feet for a minute waiting for the attack link to connect just so I could land a single hit. demon souls it gets to the execution phase of fights faster by presenting clear patterns that can be learned in one fell swoop.

The same philosophy applies to the levels leading up to the bosses. The simpler areas don’t rely as much on “I got you!” cheats that are once an amusing shock and each time a nuisance. Something like a sudden rock fall only happens once or is easily avoided once you know it’s coming. demon souls he’s not really interested in players fighting over and over again just to get to the point where they can start learning.

This is the main difference that has arisen demon souls remakes my favorite FromSoftware experience to date. My recent gaming time hasn’t made up for the hours I spent banging my head against the wall. I couldn’t stand elden ringRennal’s fight, which involved a long walk to his boss room and a long first stage, only to make it to the last half of the fight. FromSoftware’s recent games seem to have become perhaps a little too reputation conscious these days, upping the ante with ever more difficulty and danger. demon souls it has a more manageable string across the board, allowing players to swing faster.

Little things

Is demon souls‘ finer details that finally allowed me to put my finger on aspects elden ring that bothers me. For example, progress is incredibly slow. elden ring. If you raise a stat by one level, you won’t feel much of a difference. You would only notice a significant sense of growth if you went up five levels at a time. This made grinding seem like a task I didn’t want to get involved in, as the reward often seemed too small.

demon souls doesn’t have that problem. I always felt the difference when I did a health boost or weapon upgrade. I became much more willing to farm for experience or resources because I knew exactly how it would pay off. I was able to decide on a build much earlier because I could get a better idea of ​​how each stat would shape my game.

Knight of the Tower in Demon's Souls.

In general, he was more open to experimentation. demon souls but i was in elden ring. In the latter, I ended up hanging from the starting spear for half the game. Once I started upgrading it with precious materials, replacing it seemed like a waste to me. demon souls has a cruel but effective way of making players less comfortable: team demotion. Weapons and armor wear out over time, so I felt a bit more pressure to switch weapons. This led me to equip Kilij, a curved blade that would allow me to melt down bosses like Leechmonger in 30 seconds. i posted that before elden ring could take a The Legend of Zelda: Breath of the Wild approach to item degradation and I feel more confident with the idea after playing it demon soul.

Such nuances made it easier to cooperate with everyone. demon souls‘ system, with very little that leaves me completely confused (although the trend of the world remains a complete mystery to me). Although I loved how it spread and opened elden ring Either way, I found myself losing entire game components due to the convoluted quests and lots of confusing elements. elegant design of demon souls making it a much better entry point for beginners who want to appreciate FromSoftware’s design without delving into an encyclopedia-sized guide.

The Demon's Souls hero is standing in front of a stone statue.

He demon souls the remake is not without its problems. Infrequent checkpoints turn certain parts of the game into a puzzle, and FromSoftware’s historically terrible third-person camera left me struggling with otherwise easy fights like Armor Spider. Still, to developer Bluepoint’s credit, it has done a fantastic job of cleaning up the outdated PS3 game. looks more modern than elden ring despite the fact that the game was released two years later.

Although I think it’s an incredible success. elden ring will convince FromSoftware to further expand the scope of their games, I hope there is still room for smaller Souls games. A more concise experience can help demystify a series that only gets more complicated as it builds on its strengths. elden ring may have fueled my interest in developer games, but demon souls it really helped me understand them.

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Categories: GAMING
Source: newstars.edu.vn

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