Harvestella Review: Superb Story, So-So Simulation

metropolis Combining simulation elements and JRPGs in beautiful environments makes for a deeply enjoyable narrative journey, but a number of performance issues and superficial mechanics have prevented the game from reaching its full potential. Players can farm, explore dungeons, forge friendships, and fight alongside teams while investigating the mysteries of the Sea Lights, the four giant crystals that govern the seasons of the Earth. metropolis Aside from the overall game story and loop, it’s hard not to compare this game to similar titles that have presented more in-depth versions of the game. metropolis start doing it.

in every respect, metropolis have inspiration from final fantasy The plot is on par with other JRPGs, including the increasingly popular amnesia genre. metropolisThe game begins with the protagonist being saved by a doctor after losing consciousness during an event called “Silence”, a time between seasons when the air is filled with deadly dust. Upon awakening, the player’s character remembers no identity other than their own, and learns that there is something about them that prevents the deaths that often occur when they venture out during the Quiet Period. From there, players will begin to uncover the secrets of the Silence, the Light of the Sea, and the universe itself.

Before the main story begins, players will be able to make minor changes to the protagonist’s appearance, adjusting eye and hair color, among other things. However, those looking for a strong character creator will be disappointed—the main character’s appearance is largely fixed. story of the seasonnon-binary character options available metropolisa long overdue welcome change to player characters.

Harvestella's 3 characters step inside the glowing cave.

overall plot metropolis The story is too complicated to summarize briefly, but roughly revolves around the main character and a character named Alia – a scientist who has mysteriously traveled back in time and is finding his way home – teaming up to investigate strange events related to Sealight. Along the way, they will meet a number of other protagonists who will help them on their journey, all of whom are so realistic that their back story might even bring the player to tears. Some of these roles can be found in metropolis Again, but unfortunately, this has no effect until the player completes the entire main storyline.

Sadly, this depth of character doesn’t extend to people outside of those circles. metropolis The main character’s inner circle. Even in the town of Wangchuan where the player lives, many townspeople deal with it almost daily without even having a name. For a game that is trying to emulate part of the simulation genre, it’s very odd and somewhat detracts from the overall sense of immersion. Likewise, the same character models appear extremely frequently in cities around the world, and since many of the characters don’t have names, it’s easy at first glance to assume that someone is the same character from the previous side quests, except that they’re complete strangers. Besides the quiet, there’s also no town activity, which just keeps people indoors.

The protagonist of Harvestella harvests crops in the field.

Basics of agriculture metropolis It also avoids typical sim characteristics in some cases, but not always in an interesting way. As with many games, players will grow crops that they can either sell directly or use various machines to process, but upgrading these is not done through the usual routes. As players progress in tackling each season’s sea light, they’ll recruit fairies to live on the farm, which will unlock new abilities, such as planting or watering multiple plants at once, and new biomes.

Players will earn upgrades by achieving similar quest milestones, rather than upgrading tools through resources at the Blacksmith OVERCOMENook Miles for each fairy, like harvesting a certain number of crops. This can be very annoying at times – for example, the huge rocks that are scattered all over the player’s farm and greatly affect the crop layout cannot be destroyed until hours after the game begins, when fairies are recruited in the final chapter of Seaglow. Additionally, fairies have a very small amount of preset dialogue that repeats each time one of the related quests is completed, meaning players watering the plants will likely hear the same voice dozens of times.

Harvestella's Jobs panel menu shows the mage's skills.

Cooking is a surprisingly large and enjoyable part of life harvest, Used to restore stamina and health while exploring dungeons. Full players will naturally recover their stamina, and they can take a break to dine with teammates while crawling through the dungeon. Depending on the dish, this also sometimes opens up the character’s unique moments. A selection of regional dishes can also be brought to inns around the world in exchange for a major in-game currency, Grilla, which encourages crop changes for recipes in a way many sims fail to do.

Players will explore an increasingly larger world with exciting world map mechanics, and travel to each location made easier through the use of fast-moving structures known as Motus Monolites. The game’s story takes the player through various maze-like dungeons, as a way to solve puzzles as well as fight monsters. While the game doesn’t have any skills to upgrade – a disappointing omission – metropolis Instead there are classes like Sky Lancer, Assault Savant and Mage, which are versions of battle classes. These classes are unlocked as new characters are introduced and can be leveled up by earning work points from defeating enemies – however, each class has a very simple skill tree that the player can easily work through.

The cracks in the battle with Harvestella show 1.25x damage instantly.

While the enemies each have their own class-specific weaknesses, the overall combat is fairly straightforward, with minimal movement variance, and relies heavily on keystrokes. boss fight metropolis This is where teamwork with the whole party really comes into play, with enough damage the player can achieve either a “Breakout” (boss temporarily takes extra damage) or a “Double Breakout”, which allows the team’s special moves to be activated. Players will also encounter Horror, which are more powerful monsters that lurk in the corridors of dungeons and must be carefully avoided unless the player is fully prepared for what is essentially a mini-boss fight. harvest.

world metropolis Absolutely beautiful, with unique towns and beautiful nature, truly stunning. Unfortunately, this aesthetic is somewhat affected by issues in other areas, like clumsy and clumsy character animations as well as reduced frame rates during cutscenes that plague the entire game. However, the game’s absolutely amazing and evocative soundtrack is its saving grace and makes it easy to ignore these problems as they happen.

metropolis It’s a game filled with immersive environments, great music, a compelling and meaningful world, and a protagonist story that makes up for in the game’s more mundane elements. There are several areas metropolissuch as farming, animation, and social simulation elements, it would greatly benefit to pay more attention and depth to them, but despite these flaws, the game is still extremely addictive. It’s easier to see these problems in comparison metropolis to games like rune factory, but stand alone metropolis This is a pretty powerful game and well worth the player’s time. It may not be perfect, but it’s easy to get players stuck in “Another day“repeat on metropolis However, they have unlocked the mysteries of the universe.

metropolis Available for Nintendo Switch and PC via Steam. rant screen For the purposes of this review, we have provided a Nintendo Switch code.

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